From sam-users-owner@nvg.unit.no Thu Jun 9 14:56:16 1994 Date: Thu, 9 Jun 1994 15:53:29 +0200 X400-Originator: cgp@st-andrews.ac.uk X400-Recipients: sam-users@nvg.unit.no X400-Mts-Identifier: [/PRMD=UK.AC/ADMD= /C=GB/;<10533.9406091353@pasta.st-andre] X400-Content-Type: P2-1984 (2) Content-Identifier: ADVERT From: Colin G Piggot Message-Id: <10533.9406091353@pasta.st-andrews.ac.uk> To: sam-users@nvg.unit.no Subject: ADVERT Reply-To: SAM mailing list Status: RO Content-Length: 2103 Lines: 93 This is sent on behalf of Pheonix Software Systems. All software is for the SAM of course! > ADVERT: PHEONIX SOFTWARE SYSTEMS, 19 LYME AVENUE, MACCLESFIELD, CHESHIRE, SK11 7RS. *** ENIGMA VARIATIONS GAMES *** Defenders of the Earth : 6.00 A classic platform/shot-em-up MultiPack : 6.00 Compilation of 2 games: Sam Strikes Out / Future Ball Pipemania :7.50 Watery game! Escape From The Planet Of The Robot Monsters : 7.50 You've bound to have heard about this game on other formats, great conversion! Sphera : 7.00 Scrolling shoot-em-up. Klax : 7.00 Puzzle Type Game. *** UTILITIES *** Recover-E : Disk repair program to recover / repair files from erased disks, or from disks with corrupt directories etc..... 4.00 for pre-release version AVAILABLE NOW 9.99 for full version (5.00 if upgrading from pre-release version) Full version AVAILABLE SOON! Sound Machine : 10.00 Pheonix Software Systems is now the only LEGAL source of the Sound Machine. Great music create and easy to use ***** SPECIAL OFFER ***** Available for limited period for only 7.99 ! LogicCad : 5.00 Digital ciruit creater / tester. Sam Adventure System (SAS) : 25.00 Adventure Game Creater. Midi Sequencer V3 : V20 Latest version of this hit piece of software. For prices to upgrade from lower versions contact Pheonix Software Systems. *** GAMES *** Dont Loose Your Marbles : 6.00 A brand new game from Steven 'Pickasso' Pick! 50 levels of crazy collect-em-up! Excellent Graphics to say the least! Dyadic : 9.99 Collection of two ESI games, Snakemania and Craft! Exodus : 6.00 Great shoot-em-up. Smash TV clone. Sheriff Gunn : 7.50 Adventure game. Famous Five : 7.50 Adventure game. Splat : 3.00 A conversion of an old spectrum game - great fun! *** SAM PRIME MAGAZINE *** Now SAM PRIME is on paper as well as disk! Great value for money, Bimonthly 3.00 per issue, 18.00 for 6 issue subscription including DEFENDERS OF THE EARTH free!!!! while stocks last. From sam-users-owner@nvg.unit.no Thu Jun 9 14:59:20 1994 Date: Thu, 9 Jun 1994 15:55:26 +0200 X400-Originator: cgp@st-andrews.ac.uk X400-Recipients: sam-users@nvg.unit.no X400-Mts-Identifier: [/PRMD=UK.AC/ADMD= /C=GB/;<10602.9406091355@pasta.st-andre] X400-Content-Type: P2-1984 (2) Content-Identifier: Sound Machine From: Colin G Piggot Message-Id: <10602.9406091355@pasta.st-andrews.ac.uk> To: sam-users@nvg.unit.no Subject: Sound Machine Reply-To: SAM mailing list Status: RO Content-Length: 315 Lines: 11 Pheonix Software Systems is the only LEGAL source of the Sound Machine. If you have purchased this software elsewhere within the last 5 months then please write to Pheonix Software Systems stating who it was purchased from. PHEONIX SOFTWARE SYSTEMS, 19 LYME AVENUE, MACCLESFIELD, CHESHIRE, SK11 7RS. From imc Thu Jun 9 15:06:53 1994 Subject: Re: Sound Machine To: sam-users@nvg.unit.no Date: Thu, 9 Jun 94 15:06:53 BST In-Reply-To: <10602.9406091355@pasta.st-andrews.ac.uk>; from "Colin G Piggot" at Jun 9, 94 3:55 pm X-Mailer: ELM [version 2.3 PL11] Content-Length: 393 Lines: 11 On Thu, 9 Jun 1994 15:55:26 +0200, Colin G Piggot said: > Pheonix Software Systems is the only LEGAL source of the Sound Machine. Funny, I seem to remember this from somewhere... Ah yes, it was in the mail immediately preceding. By the way, does whoever it was that wrote that know that the mythical creature is called the "phoenix" and not the "pheonix"? Just curious... imc From sam-users-owner@nvg.unit.no Thu Jun 9 17:13:11 1994 From: Simon Cooke To: sam-users@nvg.unit.no Date: Thu, 9 Jun 1994 16:06:55 GMT Subject: The Homing Prom :) Priority: normal X-Mailer: Pegasus Mail v3.1 (R1a) Message-Id: <1582A5E35C6@fs2.ee.umist.ac.uk> Reply-To: SAM mailing list Status: RO Content-Length: 541 Lines: 18 Anyone fancy one of these beauties? A SAM BASIC ROM v3.0 (ignore the new SAM Elite -- v3.5 IS v3.0, but with a new copyright message -- this has been confirmed by Blue Alpha), but with a difference.... Where the MGT/SAMCO name came up, now you can have your NAME and POSTCODE for security -- so your machine is much more likely to return to you if stolen :) Phone: 0942 886084 or send an SAE to HOMING PROM, ENTROPY/ROOKSOFT, 18 BRAEMAR DRIVE, SALE, CHESHIRE, M33 4NJ, ENGLAND for details Ciao for now Si Cooke From sam-users-owner@nvg.unit.no Thu Jun 9 21:07:20 1994 Date: Thu, 9 Jun 1994 19:25:12 +0200 X400-Originator: cgp@st-andrews.ac.uk X400-Recipients: sam-users@nvg.unit.no X400-Mts-Identifier: [/PRMD=UK.AC/ADMD= /C=GB/;<12922.9406091725@pasta.st-andre] X400-Content-Type: P2-1984 (2) Content-Identifier: Re: Sound mac... From: Colin G Piggot Message-Id: <12922.9406091725@pasta.st-andrews.ac.uk> To: sam-users@nvg.unit.no Subject: Re: Sound machine Reply-To: SAM mailing list Status: RO Content-Length: 278 Lines: 14 imc wrote: > By the way, does whoever it was that wrote that know that the mythical > creature is called the "phoenix" and not the "pheonix"? Just curious... Erm... yes, i cant spell today! It is of course: Phoenix Software Systems. cgp - cgp@st-and.ac.uk From sam-users-owner@nvg.unit.no Fri Jun 10 13:53:26 1994 From: Robert Partington Message-Id: <9406101251.AA00900@t1d.cs.man.ac.uk> Subject: Re: The Homing Prom :) To: sam-users@nvg.unit.no Date: Fri, 10 Jun 1994 13:51:26 +0100 (BST) In-Reply-To: <1582A5E35C6@fs2.ee.umist.ac.uk> from "Simon Cooke" at Jun 9, 94 04:06:55 pm Risc-Header: ARMed X-Mailer: ELM [version 2.4 PL23] Content-Type: text Reply-To: SAM mailing list Status: RO Content-Length: 973 Lines: 24 > 0942 886084 A Leigh phone number! And I thought I was the only person who knew where it was... > A SAM BASIC ROM v3.0 (ignore the new SAM Elite -- v3.5 IS v3.0, but Eh? What's the difference between this and v1.0/v2.0 (apart from the (c) message->name+postcode) ? [ you'll have to excuse my Sam ignorance - it doesn't get used much at the moment - bit overwhelmed by my Archie and Amiga. ] > send an SAE to HOMING PROM, ENTROPY/ROOKSOFT,18 BRAEMAR DRIVE, SALE Or pop round and get one if you live in Sale... :() rob (I apologise for the completely frivolous message, but I just finished all my exams and I'm de-stressing at an incredible rate) Rob Partington .o 0 0 0 ____ Along the mountain road, partingr@cs.man.ac.uk _|| / __ \ Somehow it tugs at my heart: My opinions... _/o o\___ __|_||_|__ A wild violet. ~~~~~~~~\O/~~~~~~~~~~~\_______/~~~~~~~/ Matsuo Basho 1644-1694 From sam-users-owner@nvg.unit.no Fri Jun 10 15:58:24 1994 From: Nigel J Kettlewell Message-Id: <27282.199406101457@stone> Subject: Re: The Homing Prom :) To: sam-users@nvg.unit.no Date: Fri, 10 Jun 1994 15:57:02 +0100 (BST) In-Reply-To: <9406101251.AA00900@t1d.cs.man.ac.uk> from "Robert Partington" at Jun 10, 94 13:51:26 pm X-Mailer: ELM [version 2.4 PL20] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: SAM mailing list Status: RO Content-Length: 309 Lines: 10 > > A SAM BASIC ROM v3.0 (ignore the new SAM Elite -- v3.5 IS v3.0, but > > Eh? What's the difference between this and v1.0/v2.0 (apart from the > (c) message->name+postcode) ? Well... v3 has one or two less bugs than previous versions. It still ain't perfect, tho, but it's loads better. Nige From sam-users-owner@nvg.unit.no Fri Jun 10 16:14:24 1994 From: Simon Cooke To: sam-users@nvg.unit.no Date: Fri, 10 Jun 1994 15:11:38 GMT Subject: Re: The Homing Prom :) Priority: normal X-Mailer: Pegasus Mail v3.1 (R1a) Message-Id: <16F3F345D60@fs2.ee.umist.ac.uk> Reply-To: SAM mailing list Status: RO Content-Length: 422 Lines: 14 > > > A SAM BASIC ROM v3.0 (ignore the new SAM Elite -- v3.5 IS v3.0, but > > > > Eh? What's the difference between this and v1.0/v2.0 (apart from the > > (c) message->name+postcode) ? > > Well... v3 has one or two less bugs than previous versions. It still ain't > perfect, tho, but it's loads better. > > Nige Gimme a list of the bugs and I'll see what I can do about seek-and- destroying them :) Si From sam-users-owner@nvg.unit.no Fri Jun 10 16:24:58 1994 From: Nigel J Kettlewell Message-Id: <29353.199406101521@stone> Subject: Re: The Homing Prom :) To: sam-users@nvg.unit.no Date: Fri, 10 Jun 1994 16:21:41 +0100 (BST) In-Reply-To: <16F3F345D60@fs2.ee.umist.ac.uk> from "Simon Cooke" at Jun 10, 94 15:11:38 pm X-Mailer: ELM [version 2.4 PL20] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: SAM mailing list Status: RO Content-Length: 1073 Lines: 28 > > Well... v3 has one or two less bugs than previous versions. It still ain't > > perfect, tho, but it's loads better. > > > > Nige > > Gimme a list of the bugs and I'll see what I can do about seek-and- > destroying them :) Erk. Dunno about a list. I don't remember entirely, but here's one - if you have more than 16k (I think) of label definitions, then BASIC crashes horribly. Andy Wright is vaguely aware of this one, as I had some discusison with him about it ages ago. Come to think of it, that _might_ have been when I had my old ROM... but try it anyway and see what happens. I'm pretty sure from the results I had that it's a paging fault - it would figure, anyway. There's also one in the INPUT routine, which I think everybody knows about - when you do input #2 (that's a hash - this terminal gives me pound signs but not hashes - usually t'other way around, I find!) and then do something - I forget what. There's another one that I found as well, but I forget what it is. I'll see if I can remember anything else. Nige From imc Fri Jun 10 16:34:02 1994 Subject: Re: The Homing Prom :) To: sam-users@nvg.unit.no Date: Fri, 10 Jun 94 16:34:02 BST In-Reply-To: <29353.199406101521@stone>; from "Nigel J Kettlewell" at Jun 10, 94 4:21 pm X-Mailer: ELM [version 2.3 PL11] Content-Length: 1096 Lines: 23 On Fri, 10 Jun 1994 16:21:41 +0100 (BST), Nigel J Kettlewell said: > if you have more than 16k (I think) of label definitions, then BASIC crashes > horribly. That reminds me. The Sam is very fussy about the programs it reads in from tape. After a program has been loaded, if xos, xrg, yos and yrg are not in memory or if the gap between numeric and string variables is less than 512 bytes then the Sam crashes horribly. I don't know whether this counts as a bug or not... > There's also one in the INPUT routine, which I think everybody knows about - I didn't know about that one... :-) The Sam also has a hardware bug, namely the "break" button. For about 50p they could have put in some debouncing circuitry, which I would have thought was essential for an NMI trigger. Since they didn't, you have to be extremely careful when you press it so as not to blow away the machine stack, and you can abandon almost all hopes of resuming the program after the interrupt (although, because of a huge stack-cleaning hack, the snapshot software manages most times). imc From sam-users-owner@nvg.unit.no Fri Jun 10 18:23:46 1994 From: Simon Cooke To: sam-users@nvg.unit.no Date: Fri, 10 Jun 1994 17:21:32 GMT Subject: Bob's last chance... Priority: normal X-Mailer: Pegasus Mail v3.1 (R1a) Message-Id: <17169383E85@fs2.ee.umist.ac.uk> Reply-To: SAM mailing list Status: RO Content-Length: 7946 Lines: 164 After seeing Bob's comments to fellow entropy member Luke Trevorrow (Lord Blackadder) in the last issue of FORMAT, I sent this to him: 18 Braemar Drive, Sale, Cheshire, M33 4NJ. 10/6/94 (0942) 886084 Dear Editor, In response to Lord Blackadder's letter in the June 1994 issue of Format, I feel that I have to correct you on a few details. Firstly, the hard-drive. As Luke Trevorrow (Lord Blackadder) said in his letter, I am working with Dr Andy Wright on a new disc operating system for the SAM -- basing my code on MasterDOS as the skeleton for the new DOS. Work is progressing slowly but steadily on this (due to the pressures of a University education), but the end IS in sight. As far as I know, Bruce Gordon was never working on a hard-drive -- it was Steve Nutting who was working on one which slotted into the second drive slot of the machine. The lack of a market for an improved sound chip. Really. The SAM's sound chip is not too advanced. If it were, then why is it not used in the Korgs and DX-50s which the music companies seem so fond of selling? The reason is that the SAM's SAA1099 chip is an FM synthesis chip; this is why only tones are readily creatable using it. When digital sound is used (such as samples, or realistic sounding instruments such as drums or trumpets, for example), the results are particularly hissy and scratchy due to the chip having not been designed for this purpose. What would be better would be the use of a chip which had direct analogue output -- current sampled sound users have to resort to tricking the chip to do even an elementary operation used on many other machines. This is being worked on by many people at the moment; Colin Piggot is working on a sound board with either 4x8- bit analogue outputs or 8x7-bit ones -- both with comparable quality, the 8x7 one being possibly the more flexible of the two. Stefan Drissen and Edwin Blink have been working on a 2x7 bit DAC which plugs into the parallel printer socket and the light-pen socket, giving high quality sound with Stefan's Amiga Module player. Saying that the improvements would be very small is a patently uninformed remark. As regards the graphics boards; surely you jest when you say that the Kaleidoscope was graphics hardware. The Kaleidoscope was a simple pull-down resistive network; in other words, it altered the graphics output of the SAM to change its palette. Graphics hardware it was not -- to use it for graphics purposes would require an extremely fast processor, as it would be necessary to change the Kaleidoscope data for every pixel on the screen to give satisfactory results. The graphics card: current estimates indicate that it will cost between stlg100-150. The fact that this may deter some SAM users is not the issue; it is designed to be a multi-platform device which can be plugged into any computer -- from the SAM to the ZX81 to a Cray. If you looked on the SAM & Spectrum Network Club stall at your recent FORMAT show, you would have seen this in action. Oh yes, every other machine does have 24-bit graphics; the A1200 and the PC, seeing as they're the only machines really left in the running. 24-bit as in its palette, of course, which is catered for in the current MiDGET design. Now to quash a lie. There is no truth in what you printed regarding either the ASIC upgrade or the Accelerator board. The ASIC upgrade was a project which Bruce Gordon and I were working on -- we designed a rough outline for the prototype and were waiting for financial support from a campaign in Your Sinclair. West Coast Computers, FRED magazine and FORMAT all doggedly ignored these efforts, so the ASIC upgrade never took off, which is a pity. If you wish, I will write to you with the original specifications of the upgrade. The Accelerator board: "It just would not work without very fast memory and other chips -- the ASIC would need to be re-done to cope with the higher speed, in fact you would have to build a whole new computer because you just can't run the existing chips at that sort of speed, anyone with even a limited knowledge of digital electronics will confirm that." At the first Gloucester/FORMAT show, I talked to someone with a limited knowledge of digital electronics about my Accelerator board design. He agreed that indeed it would work, and would work exceedingly well. This person was Bruce Gordon, so either you are wrong, or Bruce knows less than we have all been led to believe. The Accelerator would run at approximately 18MHz and would remove most, if not all, memory contention from the machine. As for the disc controller chip, I have been informed that SAMDOS2 will have problems working with only one chip -- in particular with the FORMAT TO command and COPY. BACKUP on MasterDOS as well as OPENTYPE files may be more unreliable, as they were not originally written with provision for this eventuality. Needless to say, I shall not be going for the West Coast drive "upgrade", as I prefer to build one myself. All in all, thankyou for disillusioning your readers and insulting everybody who tries to do some good for the SAM. Computers are not a static field; if you don't move with the times, they die. Let's not see that happen to the SAM again, or it could be three strikes and it's out. Yours respectfully, Simon Cooke (Ex-Technical Editor, Your Sinclair Technical Editor, SAM Prime Magazine Director, Entropy Software) ps I do believe that Luke Trevorrow wrote to under his real name, as well as his pseudonym (Lord Blackadder). This is common practice amongst "stupid demo coders", such as David Gommeren (he of Bats 'n' Balls fame), myself and many others. It is so that people can readily identify with the software producer; in much the same way that Revelation software goes by the name Revelation. Let's see what he says in return -- I personally reckon that he won't print it... Si From sam-users-owner@nvg.unit.no Sat Jun 11 11:44:38 1994 From: Nigel J Kettlewell Message-Id: <17838.199406111044@stone> Subject: Re: The Homing Prom :) To: sam-users@nvg.unit.no Date: Sat, 11 Jun 1994 11:44:15 +0100 (BST) In-Reply-To: <9406101534.AA18210@booth2.ecs.ox.ac.uk> from "Ian.Collier@comlab.ox.ac.uk" at Jun 10, 94 17:34:02 pm X-Mailer: ELM [version 2.4 PL20] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: SAM mailing list Status: RO Content-Length: 1793 Lines: 42 > > if you have more than 16k (I think) of label definitions, then BASIC crashes > > horribly. > > That reminds me. The Sam is very fussy about the programs it reads in from > tape. After a program has been loaded, if xos, xrg, yos and yrg are not in > memory or if the gap between numeric and string variables is less than 512 > bytes then the Sam crashes horribly. I don't know whether this counts as a > bug or not... Never knew that. Mind you, I never use tape. Has anybody else ever noticed that sometimes when you change into MODE 3, I think, you still get 256 pixels across, as if xrg were 256, even tho you've not touched xrg since you switched on? That's another one, btw Simon. > > > There's also one in the INPUT routine, which I think everybody knows about - > > I didn't know about that one... :-) Well well well. Try it - fiddle about with INPUT #2, I think it goes wrong when the screen tries to scroll up - ie when you go off the bottom of the screen. > > The Sam also has a hardware bug, namely the "break" button. For about You're not kidding. The Messenger had a proper one - you had to plug this PCB into the Euroconnector (having taken your printer interface out, of course) and it had a new NMI button with debounce. > 50p they could have put in some debouncing circuitry, which I would have > thought was essential for an NMI trigger. Since they didn't, you have to > be extremely careful when you press it so as not to blow away the machine > stack, and you can abandon almost all hopes of resuming the program after > the interrupt (although, because of a huge stack-cleaning hack, the snapshot > software manages most times). It always used to work for me, but never does now. Not that I'm bothered. Nige From sam-users-owner@nvg.unit.no Sat Jun 11 11:49:45 1994 From: Nigel J Kettlewell Message-Id: <17924.199406111049@stone> Subject: Re: Bob's last chance... To: sam-users@nvg.unit.no Date: Sat, 11 Jun 1994 11:49:25 +0100 (BST) In-Reply-To: <17169383E85@fs2.ee.umist.ac.uk> from "Simon Cooke" at Jun 10, 94 17:21:32 pm X-Mailer: ELM [version 2.4 PL20] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: SAM mailing list Status: RO Content-Length: 1135 Lines: 35 > > After seeing Bob's comments to fellow entropy member Luke Trevorrow > (Lord Blackadder) in the last issue of FORMAT, I sent this to him: [letter removed] > > Let's see what he says in return -- I personally reckon that he won't > print it... > > Si > Good stuff Simon. Bob claims that anyone "with a basic understanding of electronics [or whatever it was he said] can see that the accelerator can't work". but he wouldn't accept for a moment that a disk can work in one drive and not in another, simply because of the way disks & drives work. So much for his basic understanding of electronics... I imagine he sees a floppy disk as a magical bit of plastic with some browny magnetic stuff inside... In the latest Format, Bob blames the Royal Mail for screwing up my Legend of Eshan disk, and then says how nice of Revelation it was to send me a credit note. I shall be writing to Revelation very shortly (after my exams - nearly finished!) - something along the lines of: "Give me money back or I shall sue you in the small claims court." Short, and to the point, I think. Nige From sam-users-owner@nvg.unit.no Sat Jun 11 13:02:36 1994 Message-Id: From: gaw-a@minster.york.ac.uk (Mars Bar) Date: Sat, 11 Jun 1994 12:47:32 +0100 In-Reply-To: N.J.Kettlewell -- "Re: The Homing Prom :)" (Jun 11, 11:44am) X-Mailer: Mail User's Shell (7.2.5 10/14/92 (ORBIT)) To: SAM mailing list Subject: Re: The Homing Prom :) Reply-To: SAM mailing list Status: RO Content-Length: 1136 Lines: 22 On Jun 11, 11:44am in "Re: The Homing Prom :)", Nige warbled: ] Never knew that. Mind you, I never use tape. Has anybody else ever noticed ] that sometimes when you change into MODE 3, I think, you still get 256 ] pixels across, as if xrg were 256, even tho you've not touched xrg since you ] switched on? That's another one, btw Simon. FATPIX=0? My favourite is the one with changing csize and scrolling. Change the vertical size of your characters in the middle of a screen a lot, and see what happens (this used to happen in kedisk, but I stopped the csizes and now it don't...) I can't remember the exact details, but as far as I remember it just forgets about scrolling the screen and _wraps round_ the 32k di-page. Such fun... Geoff (gaw-a@minster.york.ac.uk / gaw2@york.ac.uk -- INET) __ __ __ An expert is someone | _NOW_ I finally understand why |\ /|| || ) ( _) who can read the system | John Smith's Bitter... ||\/|||--||-( _\\ manual pages faster | These opinions are my own. If || ||| || \(__/ than anyone else... | anyone agrees, more fool them. From sam-users-owner@nvg.unit.no Sun Jun 12 15:25:52 1994 From: Nigel J Kettlewell Message-Id: <11790.199406121425@stone> Subject: Re: The Homing Prom :) To: sam-users@nvg.unit.no Date: Sun, 12 Jun 1994 15:25:25 +0100 (BST) In-Reply-To: from "Mars Bar" at Jun 11, 94 12:47:32 pm X-Mailer: ELM [version 2.4 PL20] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: SAM mailing list Status: RO Content-Length: 1100 Lines: 29 > On Jun 11, 11:44am in "Re: The Homing Prom :)", Nige warbled: > ] Never knew that. Mind you, I never use tape. Has anybody else ever noticed > ] that sometimes when you change into MODE 3, I think, you still get 256 > ] pixels across, as if xrg were 256, even tho you've not touched xrg since you > ] switched on? That's another one, btw Simon. > > FATPIX=0? Could be the problem, tho I never touched fatpix either. > > My favourite is the one with changing csize and scrolling. Change the > vertical size of your characters in the middle of a screen a lot, and see > what happens (this used to happen in kedisk, but I stopped the csizes and now > it don't...) Oh yeah - in one of the old ROMs, if you tried to scroll the screen with any character height other than 8, there was a very good chance it would crash horribly. > > I can't remember the exact details, but as far as I remember it just forgets > about scrolling the screen and _wraps round_ the 32k di-page. Such fun... Looks like it's been partially fixed for 3.0, then, but not completely. Nige From imc Sun Jun 12 15:26:28 1994 Subject: Re: Bob's last chance... To: sam-users@nvg.unit.no Date: Sun, 12 Jun 94 15:26:28 BST In-Reply-To: <17169383E85@fs2.ee.umist.ac.uk>; from "Simon Cooke" at Jun 10, 94 5:21 pm X-Mailer: ELM [version 2.3 PL11] Content-Length: 741 Lines: 16 On Fri, 10 Jun 1994 17:21:32 GMT, Simon Cooke said in a letter to Bob, > Oh yes, every other machine > does have 24-bit graphics; the A1200 and the PC, seeing > as they're the only machines really left in the running. > 24-bit as in its palette, of course, which is catered for > in the current MiDGET design. Well to be fair, I hardly think the Sam compares to a high-range PC with 24-bit graphics. One is a slight bit more powerful than the other... Anyway, all of the Sun workstations in this lab have either 1-bit or 8-bit graphics. In fact, such is the sheltered life I live that I have never seen a 24-bit display... imc From sam-users-owner@nvg.unit.no Sun Jun 12 15:36:44 1994 From: Nigel J Kettlewell Message-Id: <12165.199406121436@stone> Subject: Re: Bob's last chance... To: sam-users@nvg.unit.no Date: Sun, 12 Jun 1994 15:36:15 +0100 (BST) In-Reply-To: <9406121426.AA26036@booth2.ecs.ox.ac.uk> from "Ian.Collier@comlab.oxford.ac.uk" at Jun 12, 94 16:26:29 pm X-Mailer: ELM [version 2.4 PL20] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: SAM mailing list Status: RO Content-Length: 989 Lines: 26 > > On Fri, 10 Jun 1994 17:21:32 GMT, Simon Cooke said in a letter to Bob, > > > Oh yes, every other machine > > does have 24-bit graphics; the A1200 and the PC, seeing > > as they're the only machines really left in the running. > > 24-bit as in its palette, of course, which is catered for > > in the current MiDGET design. > > Well to be fair, I hardly think the Sam compares to a high-range PC > with 24-bit graphics. One is a slight bit more powerful than the other... True, so why not beef the SAM up a bit? > > Anyway, all of the Sun workstations in this lab have either 1-bit or 8-bit > graphics. In fact, such is the sheltered life I live that I have never > seen a 24-bit display... I think we're talking home micros here. Basically, if you have the full palette available on screen, and high enough resolution, you get photo-quality displays. Nige From imc Sun Jun 12 15:38:18 1994 Subject: Bugs (Re: The Homing Prom) To: sam-users@nvg.unit.no Date: Sun, 12 Jun 94 15:38:18 BST In-Reply-To: <17838.199406111044@stone>; from "Nigel J Kettlewell" at Jun 11, 94 11:44 am X-Mailer: ELM [version 2.3 PL11] Content-Length: 1919 Lines: 41 On Sat, 11 Jun 1994 11:44:15 +0100 (BST), Nigel J Kettlewell said: me> That reminds me. The Sam is very fussy about the programs it reads in from me> tape. > Never knew that. Mind you, I never use tape. I'm sure it's true of disk files too, but you've probably never sees it because the Sam saves out files that it can load back later (just think of all that space which is being wasted by saving out the 512-byte gap in every program :-) ). I discovered this fussiness while I was writing a spectrum-to-Sam converter (which means, incidentally, that I can now send programs from the +3 to the Sam via the MIDI port. BTW, this brings up a "bug" in SamDOS: the native Sam is able to save and load through the MIDI port using "device N", but as soon as you load SamDOS it thinks that N is an invalid device). > Well well well. Try it - fiddle about with INPUT #2, I think it goes wrong > when the screen tries to scroll up - ie when you go off the bottom of the > screen. I haven't actually got a Sam right here, but I'll try and remember... > You're not kidding. The Messenger had a proper one - you had to plug this > PCB into the Euroconnector (having taken your printer interface out, of > course) and it had a new NMI button with debounce. It's trivial to make. I have one connected to my +3 (and another built in to my spectrum). Why on earth they didn't design it properly I'll never know... me> (although, because of a huge stack-cleaning hack, the snapshot me> software manages most times). > It always used to work for me, but never does now. Not that I'm bothered. If you load in a spectrum ROM, install the snapshot code and turn the Sam into a spectrum, then even invoking the NMI routine by typing "PRINT USR 102" doesn't give a safe return. The snapshot routine cleans the stack too viciously and gets rid of the return address... imc From sam-users-owner@nvg.unit.no Sun Jun 12 15:53:03 1994 From: Nigel J Kettlewell Message-Id: <12794.199406121452@stone> Subject: Re: Bugs (Re: The Homing Prom) To: sam-users@nvg.unit.no Date: Sun, 12 Jun 1994 15:52:39 +0100 (BST) In-Reply-To: <9406121438.AA26086@booth2.ecs.ox.ac.uk> from "Ian.Collier@comlab.oxford.ac.uk" at Jun 12, 94 16:38:19 pm X-Mailer: ELM [version 2.4 PL20] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: SAM mailing list Status: RO Content-Length: 2812 Lines: 68 > imc> That reminds me. The Sam is very fussy about the programs it reads in from > imc> tape. > > > Never knew that. Mind you, I never use tape. > > I'm sure it's true of disk files too, but you've probably never sees it > because the Sam saves out files that it can load back later (just think > of all that space which is being wasted by saving out the 512-byte gap > in every program :-) ). Wow - a whole sector per BASIC file! Think of all the wasted space when you save a file that's exactly 511 bytes long - takes up 2 sectors. What I'm saying is that any DFS will have wasted bits of space because of all sorts of things, and to be honest, it's not that much space really. > > I discovered this fussiness while I was writing a spectrum-to-Sam converter > (which means, incidentally, that I can now send programs from the +3 to the > Sam via the MIDI port. BTW, this brings up a "bug" in SamDOS: the native > Sam is able to save and load through the MIDI port using "device N", but > as soon as you load SamDOS it thinks that N is an invalid device). Weird. Is MasterDOS any better, do you know? > > > Well well well. Try it - fiddle about with INPUT #2, I think it goes wrong > > when the screen tries to scroll up - ie when you go off the bottom of the > > screen. > > I haven't actually got a Sam right here, but I'll try and remember... It's not really that much fun. I've got my SAM, but unfortunately it seems to spend most of its time sitting in the cupboard :( - I hope to use it rather more over the summer. > > > You're not kidding. The Messenger had a proper one - you had to plug this > > PCB into the Euroconnector (having taken your printer interface out, of > > course) and it had a new NMI button with debounce. > > It's trivial to make. I have one connected to my +3 (and another built in ^^^ Yup. > to my spectrum). Why on earth they didn't design it properly I'll never > know... Me neither. Perhaps they just didn't think it would be a problem, either not considering it at all, or figuring that you wouldn't get as many "bounces" as you do. > > me> (although, because of a huge stack-cleaning hack, the snapshot > me> software manages most times). > > It always used to work for me, but never does now. Not that I'm bothered. > > If you load in a spectrum ROM, install the snapshot code and turn the Sam > into a spectrum, then even invoking the NMI routine by typing "PRINT USR > 102" doesn't give a safe return. The snapshot routine cleans the stack > too viciously and gets rid of the return address... Yeah - I noticed that, too, but could never be bothered to do anything about it, as there were better emulators about which didn't have quite the same problems. Nige From sam-users-owner@nvg.unit.no Mon Jun 13 13:07:37 1994 From: Simon Cooke To: sam-users@nvg.unit.no Date: Mon, 13 Jun 1994 12:05:08 GMT Subject: BOB and his Credit Notes Priority: normal X-Mailer: Pegasus Mail v3.1 (R1a) Message-Id: <1B425690176@fs2.ee.umist.ac.uk> Reply-To: SAM mailing list Status: RO Content-Length: 410 Lines: 11 One small thing, folks: Under the sales of goods act 1979, section 14 (I think), it is illegal for someone to give you a credit note if you did not ask for it; they can offer it to you and you may accept it, but if they give it you without giving YOU the CHOICE of straight refund or credit note, they are breaking the law. Just making sure people know their rights in this matter. Si Cooke From sam-users-owner@nvg.unit.no Mon Jun 13 18:09:48 1994 From: Simon Cooke To: sam-users@nvg.unit.no Date: Mon, 13 Jun 1994 17:00:23 GMT Subject: Re: Bugs (Re: The Homing Prom) Priority: normal X-Mailer: Pegasus Mail v3.1 (R1a) Message-Id: <1B911393A3F@fs2.ee.umist.ac.uk> Reply-To: SAM mailing list Status: RO Content-Length: 681 Lines: 17 > > I discovered this fussiness while I was writing a spectrum-to-Sam converter > > (which means, incidentally, that I can now send programs from the +3 to the > > Sam via the MIDI port. BTW, this brings up a "bug" in SamDOS: the native > > Sam is able to save and load through the MIDI port using "device N", but > > as soon as you load SamDOS it thinks that N is an invalid device). > > Weird. Is MasterDOS any better, do you know? Yah... works fine with MasterDOS... I'm thinking of putting in advanced network stuff for E-DOS... but I'm not sure yet -- there doesn't seem to be much point; the machine's nearly dead as it is thanks to Bobby boy. Si From sam-users-owner@nvg.unit.no Mon Jun 13 19:25:53 1994 Message-Id: From: gaw-a@minster.york.ac.uk (Mars Bar) Date: Mon, 13 Jun 1994 18:40:40 +0100 In-Reply-To: CSL -- "Re: Bugs (Re: The Homing Prom)" (Jun 13, 5:00pm) X-Mailer: Mail User's Shell (7.2.5 10/14/92 (ORBIT)) To: SAM mailing list Subject: Re: Bugs (Re: The Homing Prom) Reply-To: SAM mailing list Status: RO Content-Length: 1215 Lines: 26 On Jun 13, 5:00pm in "Re: Bugs (Re: The Homing Prom)", Cookie warbled: ] I'm thinking of putting in advanced network stuff for E-DOS... but ] I'm not sure yet -- there doesn't seem to be much point; the ] machine's nearly dead as it is thanks to Bobby boy. Networking on 8-bits was always a sad waste of time. It was usually much quicker to pass a disk around... The only use for a network is when it's over a long distance, or when one machine has hardware (eg a harddisk) that the others don't and need to share. Since the Sam doesn't (yet!) have a harddisk, and no-one will ever want to network them anyway, there's no point trying. Now on the Engram, of course, we'll need complete Novell-netware... :) Oh yeah, I've done some more commenting of KEdisk source, if you want it. See y'all Geoff (gaw-a@minster.york.ac.uk / gaw2@york.ac.uk -- INET) __ __ __ An expert is someone | Admit you're wrong, | ^ My ideas, |\ /|| || ) ( _) who can read the system | Although not yet | My opinions ||\/|||--||-( _\\ manual pages faster | Then you wake up and remember || ||| || \(__/ than anyone else... | That you can't forget |PSB's quote From imc Mon Jun 13 19:33:19 1994 Subject: Re: Bugs (Re: The Homing Prom) To: sam-users@nvg.unit.no Date: Mon, 13 Jun 94 19:33:19 BST In-Reply-To: ; from "Mars Bar" at Jun 13, 94 6:40 pm X-Mailer: ELM [version 2.3 PL11] Content-Length: 1127 Lines: 23 On Mon, 13 Jun 1994 18:40:40 +0100, Mars Bar said: > Networking on 8-bits was always a sad waste of time. It was usually much > quicker to pass a disk around... Well I've already mentioned one use I have for the network (that is, for sending programs from the +3 to the Sam - since my +3 does not have a Sam format disk drive attached, unfortunately). But has anyone ever considered any networked games? I already have one which works between Spectrums using RS232 - it is a hack of the submarine game which was published in Your Computer in November 1984 (or somewhere around there). Instead of trying to shoot down another submarine generated randomly by the computer, you shoot down the submarine which is being driven by the person on the other end of the wire. It's a bit cumbersome, but it works! There is a game doing the rounds here called "xblast" (which, as you will no doubt have guessed, runs on X windows). It is a version of something called "bomberman" which I personally have never seen, but the great thing about it is that each of four players can use his own terminal... imc From sam-users-owner@nvg.unit.no Tue Jun 14 10:03:09 1994 From: Nigel J Kettlewell Message-Id: <13152.199406140902@stone> Subject: Re: Bugs (Re: The Homing Prom) To: sam-users@nvg.unit.no Date: Tue, 14 Jun 1994 10:02:41 +0100 (BST) In-Reply-To: <1B911393A3F@fs2.ee.umist.ac.uk> from "Simon Cooke" at Jun 13, 94 17:00:23 pm X-Mailer: ELM [version 2.4 PL20] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: SAM mailing list Status: RO Content-Length: 527 Lines: 14 > I'm thinking of putting in advanced network stuff for E-DOS... but > I'm not sure yet -- there doesn't seem to be much point; the > machine's nearly dead as it is thanks to Bobby boy. I would only use it to talk to my Amiga, so that I could move stuff between the two machines, only I don't have a bidirectional comms interface :( Do you know the hack that's required to turn the old MGT comms interface (with serial & parallel ports) into a bidirectional one, or is it too complicated to explain? Nige From sam-users-owner@nvg.unit.no Fri Jun 17 18:54:26 1994 From: Simon Cooke To: Allan Skillman , taylor@fs5.electrical-engineering.umist.ac.uk, rotunda@lwcvm1.lwc.edu, briang@bgserv.demon.co.uk, bmcconne@mcs.dundee.ac.uk, chicago@ace.com, cousinsc@cs.man.ac.uk, C.Harris@hertfordshire.ac.uk, matagbo@warwick.ac.uk, Colin G Piggot , ltubrdbn@reading.ac.uk, dan@blender.demon.co.uk, bpd@fs2.electrical-engineering.umist.ac.uk, debkins@iies.ecn.purdue.edu, T.W.Choularton@umist.ac.uk, frodet@ulke.dhmolde.no (Frode Tennebo), garyf@efm.amdahl.com, gaw-a@minster.york.ac.uk, CMSISLAV@vax.liverpool-john-moores.ac.uk, Jeffrey Cohen , jonathon@orac.efs.mq.edu.au, baumank@kenyon.edu, l.anderson-93@loughborough.ac.uk, Marquishia Campbell , mat@vm.cc.torun.edu.pl, meiz@uncmvs.oit.unc.edu, MH Kenyon , "M. J. Andrews" , coniwr@loughborough.ac.uk, nigket@dcs.warwick.ac.uk, o.f.pedgley1@student.loughborough.ac.uk, snouty@cix.compulink.co.uk, Richard Kettlewell , Richard Swann , Rob , RL Palmer , sam-users@nvg.unit.no, ssnow@ns.ccsn.edu, sct1000@hermes.cambridge.ac.uk (S.C. Taylor), postmaster@squid.code3.com Date: Fri, 17 Jun 1994 14:57:29 GMT Subject: Bye for the summer, folks! Priority: normal X-Mailer: Pegasus Mail v3.1 (R1a) Message-Id: <1F1CED5319@fs2.ee.umist.ac.uk> Reply-To: SAM mailing list Status: RO Content-Length: 1772 Lines: 43 Hi all my friends who have email accounts! Well, now the end of term is here, so I've just finished my last exam and now I'm off into pastures afresh to do some long-awaited lolling around (which is really no different to what I've been doing anyway, but who's counting?) I'll come in occasionally to check my email, so don't be afraid to drop me a line. What I am to be doing this summer: Writing software for people. Hopefully I should knock out about 3 or 4 major bits and bobs, including Comms Terminal software, a Defender clone, a Disc-Operating system and maybe a few demos. Writing articles for people. With a bit of luck, I'll have a job as a freelancer somewhere. At worst, I'll send off some articles and see what sticks. Finishing writing my book. By the time I'm back it should be finished. I aim to have it with a publisher by October 1st, in time for my next term :) This'll mean it's out in the shops for Xmas. I'll also be revising all the stuff I did this year in the hope of bolstering my knowledge... if I've messed up these exams, it's probably due to a combination of events which have happened this year, which I won't go into detail about, but it was all pretty icky. And also, if time permits I might try to design some hardware, start learning a new language, go to the Lake District for a weekend and basically mellow out. With a bit of luck I will get to visit the love of my life (or she will come over here), although that's just me being me and assuming that (a) this is a perfect world and (b) the distance isn't as far as it really is. Anyway, this is Simon Cooke, not really signing off for the summer, saying bye for now. Take care, and have a good one. Hugs, Si From imc Sun Jun 19 15:43:57 1994 Subject: Sam Bugs To: sam-users@nvg.unit.no Date: Sun, 19 Jun 94 15:43:57 BST X-Mailer: ELM [version 2.3 PL11] Content-Length: 1123 Lines: 30 Some time ago, we were discussing Sam bugs. I have just remembered two. 1. RESTORE does not seem to work unless you use a line number. "RESTORE:READ A" usually says "Statement end error" or some other weird error. 2. Storing the address of the FOR statement within a variable might be a good speed-up, but it is rather unstable. Consider: 100 FOR i=1 TO 10 110 KEYIN STR$ i+" REM test" 120 NEXT i I have once written a loop (probably similar to the above, but I can't remember) which went on forever because the Sam kept re-executing the FOR instruction and resetting the control variable. I haven't tested the following, but would be interested to know whether they work: the following line typed as a command. LET a$="": FOR x=1 TO 100: LET a$=a$+"blah blah": PRINT x: NEXT x opening up some space _before_ the BASIC program and then loading a program which is just up to a "NEXT x" instruction. merging two programs containing control variables and then trying to NEXT one of them. :-) imc From sam-users-owner@nvg.unit.no Wed Jun 22 08:10:37 1994 From: Frode Tennebo Message-Id: <199406220709.AA02194@ulke.hiMolde.no> Subject: Re: Bye for the summer, folks! To: sam-users@nvg.unit.no Date: Wed, 22 Jun 1994 09:09:11 +0200 (MET DST) In-Reply-To: <1F1CED5319@fs2.ee.umist.ac.uk> from "Simon Cooke" at Jun 17, 94 02:57:29 pm X-Mailer: ELM [version 2.4 PL21] Content-Type: text Reply-To: SAM mailing list Status: RO Content-Length: 2612 Lines: 68 > Hi all my friends who have email accounts! Hi there! > Well, now the end of term is here, so I've just finished my last exam > and now I'm off into pastures afresh to do some long-awaited lolling > around (which is really no different to what I've been doing anyway, > but who's counting?) Some guys have all the luck. Look who has to work this summer to earn som hard cash? :) Well, I recon' I can manage to squec some lolling into my schedule too..... > I'll come in occasionally to check my email, so don't be afraid to > drop me a line. That's cool 'cus then I have something to discuss. > What I am to be doing this summer: > > Writing software for people. Hopefully I should knock out about 3 or > 4 major bits and bobs, including Comms Terminal software, a Defender > clone, a Disc-Operating system and maybe a few demos. Just what I want to discuss :) BTW: Does anybody have an idea for a project I can code on this summer and the autum? I'm sorta looking for inspiration. > Writing articles for people. With a bit of luck, I'll have a job as a > freelancer somewhere. At worst, I'll send off some articles and see > what sticks. > > Finishing writing my book. By the time I'm back it should be > finished. I aim to have it with a publisher by October 1st, in time > for my next term :) This'll mean it's out in the shops for Xmas. > > I'll also be revising all the stuff I did this year in the hope of > bolstering my knowledge... if I've messed up these exams, it's > probably due to a combination of events which have happened this > year, which I won't go into detail about, but it was all pretty icky. > > And also, if time permits I might try to design some hardware, start > learning a new language, go to the Lake District for a weekend and > basically mellow out. With a bit of luck I will get to visit the love > of my life (or she will come over here), although that's just me > being me and assuming that (a) this is a perfect world and (b) the > distance isn't as far as it really is. Is it here the Chicago bit is coming in? I'll have mine one up in eh.. 9 days and 11 hours :) > Anyway, this is Simon Cooke, not really signing off for the summer, > saying bye for now. bbfn..but brb :) > Hugs, > Si Oh, Si!!!!! *blush* -- * Frode Tennebo * It's better to live life in * * email: frodet@himolde.no * wealth and die poor, than live * * phone: +47 712 57716 * life in poverty and die rich. * * snail: Parkv. 31, 6400 Molde, NORWAY * -Frode Tennebo* From sam-users-owner@nvg.unit.no Mon Jun 27 10:03:20 1994 From: Nigel J Kettlewell Message-Id: <6824.199406270902@stone> Subject: Re: Bye for the summer, folks! To: sam-users@nvg.unit.no Date: Mon, 27 Jun 1994 10:02:23 +0100 (BST) In-Reply-To: <199406220709.AA02194@ulke.hiMolde.no> from "Frode Tennebo" at Jun 22, 94 09:09:11 am X-Mailer: ELM [version 2.4 PL20] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: SAM mailing list Status: RO Content-Length: 754 Lines: 24 > > Well, now the end of term is here, so I've just finished my last exam > > and now I'm off into pastures afresh to do some long-awaited lolling > > around (which is really no different to what I've been doing anyway, > > but who's counting?) > > Some guys have all the luck. Look who has to work this summer to > earn som hard cash? :) Well, I recon' I can manage to squec some > lolling into my schedule too..... Count yourselves lucky - I go home on July 2nd, and have to start work on July 4th! Then it's solid work work work until the day before I'm coming back up here to Uni. Should make a fair old bit of cash, tho... > > Hugs, > > Si > > Oh, Si!!!!! *blush* > Stop it you two, this is a public place. Nige From sam-users-owner@nvg.unit.no Mon Jun 27 12:07:19 1994 From: Simon Cooke To: sam-users@nvg.unit.no Date: Mon, 27 Jun 1994 11:00:28 GMT Subject: Re: Bye for the summer, folks! Priority: normal X-Mailer: Pegasus Mail v3.1 (R1a) Message-Id: <10B2FE67EEE@fs2.ee.umist.ac.uk> Reply-To: SAM mailing list Status: RO Content-Length: 954 Lines: 36 > Count yourselves lucky - I go home on July 2nd, and have to start work on > July 4th! Then it's solid work work work until the day before I'm coming > back up here to Uni. Should make a fair old bit of cash, tho... *grins* Hey, guys -- I have some (possibly) great news -- I'll let you know later in this email. > > > Hugs, > > > Si > > > > Oh, Si!!!!! *blush* > > > > Stop it you two, this is a public place. > > Nige Awwwww come on Nige, you can have a hug too if you like ;) Here's the news: A software company in the states (High Voltage Software in Illinois) wants me to come over and write Game Gear/Jaguar/SNES/Saturn/Genesis games for them! Cool eh! So I'm going to ditch the course for a year and come back in a years time after earning $30,000 with benefits and bonuses!!!! So there you go... If you've heard of this company let me know, as I think I may be being wound up. Cheers, Si From imc Mon Jun 27 12:32:59 1994 Subject: Re: Bye for the summer, folks! To: sam-users@nvg.unit.no Date: Mon, 27 Jun 94 12:32:59 BST In-Reply-To: <10B2FE67EEE@fs2.ee.umist.ac.uk>; from "Simon Cooke" at Jun 27, 94 11:00 am X-Mailer: ELM [version 2.3 PL11] Content-Length: 608 Lines: 16 On Mon, 27 Jun 1994 11:00:28 GMT, Simon Cooke said: > Hey, guys -- I have some (possibly) great news -- I'll let you know > later in this email. [later] > A software company in the states (High Voltage Software in Illinois) > wants me to come over and write Game Gear/Jaguar/SNES/Saturn/Genesis > games for them! Cool eh! So I'm going to ditch the course for a year > and come back in a years time after earning $30,000 with benefits and > bonuses!!!! That might be great news to you, but to me it's positively depressing. That is, unless they have a vacancy for me too... :-) imc From sam-users-owner@nvg.unit.no Mon Jun 27 12:52:55 1994 From: Simon Cooke To: sam-users@nvg.unit.no Date: Mon, 27 Jun 1994 11:47:38 GMT Subject: Re: Bye for the summer, folks! Priority: normal X-Mailer: Pegasus Mail v3.1 (R1a) Message-Id: <10BF9324265@fs2.ee.umist.ac.uk> Reply-To: SAM mailing list Status: RO Content-Length: 642 Lines: 24 > That might be great news to you, but to me it's positively depressing. > That is, unless they have a vacancy for me too... :-) > > imc Who can say? The only sure thing to do is to send off your resume to a few companies with some source code and see what happens. I recommend video taping the finished article as well, if you don't think that they'll have the hardware to run it on. Oh yes, and also, if you're going for Z80 stuff, make it damn snappy - - the Game Gear will be dead within the year, and that's the only window really open at the moment -- the gameboy seems to be a closed shop. Si From sam-users-owner@nvg.unit.no Tue Jun 28 12:25:47 1994 From: Nigel J Kettlewell Message-Id: <16170.199406281124@stone> Subject: Re: Bye for the summer, folks! To: sam-users@nvg.unit.no Date: Tue, 28 Jun 1994 12:24:54 +0100 (BST) In-Reply-To: <10B2FE67EEE@fs2.ee.umist.ac.uk> from "Simon Cooke" at Jun 27, 94 11:00:28 am X-Mailer: ELM [version 2.4 PL20] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: SAM mailing list Status: RO Content-Length: 756 Lines: 28 > > > > Hugs, > > > > Si > > > > > > Oh, Si!!!!! *blush* > > > > > Stop it you two, this is a public place. > Awwwww come on Nige, you can have a hug too if you like ;) Ahhh, thanks Simon. > Here's the news: > > A software company in the states (High Voltage Software in Illinois) > wants me to come over and write Game Gear/Jaguar/SNES/Saturn/Genesis > games for them! Cool eh! So I'm going to ditch the course for a year > and come back in a years time after earning $30,000 with benefits and > bonuses!!!! > > If you've heard of this company let me know, as I think I may be > being wound up. Never heard of them, but it doesn't mean they don't exist. Maybe check out your local console games stockist? Nige From imc Tue Jun 28 13:25:36 1994 Subject: Re: Bye for the summer, folks! To: sam-users@nvg.unit.no Date: Tue, 28 Jun 94 13:25:36 BST In-Reply-To: <16170.199406281124@stone>; from "Nigel J Kettlewell" at Jun 28, 94 12:24 pm X-Mailer: ELM [version 2.3 PL11] Content-Length: 541 Lines: 14 > > If you've heard of this company let me know, as I think I may be > > being wound up. > Never heard of them, but it doesn't mean they don't exist. Maybe check out > your local console games stockist? You could try asking someone who lives in the area. Pick someone at random whose address you have seen on netnews, or send it to postmaster at some university in Illinois. You never know, it might work! :-) (I've had at least one random enquiry from someone I've never heard of, so you won't be the only one...) imc